The aRinga 0.3.0 Released
The aRinga » Devlog
-- NEW MESHES AND MORE --
Not a huge update, but an update nonetheless. Both visual and gameplay changes have been made.
NEW FEATURES
- New Meshes
- Warriors now have a ladybug-inspired monster mesh
- Rangers now have a scorpion-inspired monster mesh
- Warriors now have a ladybug-inspired monster mesh
- Monster scale now depends on tier
- Tier 1 is 63% on each axis (Potentially changing to 50% going forward)
- Tier 2 is 79% on each axis (Potentially changing to 71% going forward)
- Tier 3 is 100% on each axis
- Except Super, which is 126% currently
- You can now move units into spaces occupied by your own units, displacing said unit in the opposite direction in the process
Road to 1.0 Release:
- Replace all simple shape meshes with new, custom meshes
- Skirmisher
- Support
- Super
- Implement Support Unit
- At least 1 music track
- Audio Effects
But still, right now it's good fun - Try it! It's superb.
Files
The aRinga_Linux_0.3.0_x86x64.zip 36 MB
3 days ago
The aRinga_HTML5_0.3.0.zip Play in browser
3 days ago
The aRinga_Win64_0.3.0.zip 37 MB
3 days ago
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The aRinga
Deck-Building and Turn-Based Tactics!
Status | Released |
Author | Minisoop |
Genre | Strategy |
Tags | 3D, Deck Building, Difficult, Fantasy, Game Maker's Toolkit Jam, Monsters, Tactical, Turn-Based Combat, Unity |
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